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ELECTRONIC MUSIC

FLEXIBLE PATHWAYS

 

Having completed half of the course in Electronic Music, you now have enough skill and understanding of the compositional process and the use of the Logic D.A.W.  In an effort to find a way to give you more ownership over your experience in this class, I offer a system where you will have a degree of choice over the type of study you will engage in moving forward.

 

 

Here is how it will work:

 

 

1. By the end of the term, complete a minimum of 4 of the GIGS/ application projects.  That is roughly 2 weeks per project. Projects will be described below.

 

2. In addition, you will need to learn, document and apply a minimum of 4 Technical Skills.  Technical Skills will be described below.

 

3. A timeline will be generated in the grade book with a specific date for each project to be due in order to help you stay on track.  If you fall behind, it will most likely because of your Learning Habits.  

 

4. Weekly grades on your Habits of Learning will be added to the grade book.  This will allow us to monitor your progress and help determine how you can improve as a learner.  

 

Complete this work and do it well = A

Complete more than 4 Projects and 4 Skills, and do them well = A+

Use excellent learning habits and these grades will not be compromised.

 

 

For any project not completed will most likely average out to be a reduction of a letter grade based on the Habits of Learning weekly grade.   

 

 

 

PROJECT/GIG  OVERVIEWS:

All projects will require that you provide evidence of completion including the key concepts of the project that were experienced.

 

Genre: Study a particular style of electronic music and create a composition in that style.

 

Deconstruction:  A great way to learn from others - load a song into logic and try to replicate the techniques used, the form, and the samples. 

 

Composition Project:  Open season, use logic to create an original composition in your own style

 

Remix - Take a popular tune and remix it.  There are competitions online that are pretty cool.

 

History - Explore the evolution of how electronic music came to be.  This will help you understand how synthesis was developed.

 

Vintage Synths:  Learn to use the AudioTool D.A.W.  This allows you to learn how to patch instruments together, use vintage drum machines and reinforce your understanding of sequencing. 

 

Found Sound-  Collect audio samples from the environment and build a song using only the samples that you collect.

 

Hip Hop - Enjoy writing lyrics?  This intro lesson will help you explore how lyrics line up with basic electronic underscores.

 

Project Proposal - Got another idea?  Create a proposal on what you would like to study, submit for approval.

 

 

 

 

 

TECHNICAL  OVERVIEWS:

These are all advanced techniques that you can use in your projects above.  To receive credit for each technique, you will need to provide the instructor evidence that you can use the tool effectively. 

 

Compression - Give punch to your mix

 

Sample Editor - Learn to effectively use the sample editor window

 

Bass Enhancement - Add more bottom to your mix

 

Sweep FX-Advanced automation to create epic buildups

 

Ducking and Sidechaining - Use your kick to create the classic pumping effect.

 

Wavetables and Vocoders - Vocoders are sick, and fun to use.  Combine them with a wavetable and your head will explode. 

 

Flextime editing - need to move transients to fix timing errors?  Want to create crazy effects?  Know how to use flextime

 

Samplers - Load your own sounds into a synth, chop up the sound and assign them to a key on a synth, crazy harmony!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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